Mobile shooter setting the trend for action PVP gun games. 5v5 shooting online.
Critical Ops
Rated 3.00 out of 5 based on 10 customer ratings
(10 customer reviews) Mobile shooter setting the trend for action PVP gun games. 5v5 shooting online.
SKU: 23972 Category: Action Tags: Action, Battle, Combat, Fps, Multiplayer, Multiplayer Combat, Shooter, Shooting, STG, Tactical Shooter
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3
Rated 3 out of 5
10 reviews
Rated 5 out of 5
5
Rated 4 out of 5
0
Rated 3 out of 5
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Rated 2 out of 5
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5
10 reviews for Critical Ops
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Firez. Free (verified owner) –
Critical OpsFun Video17:07
Veriko murvanidze (verified owner) –
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Domin Dzițac (verified owner) –
Hello help me.. Please How can I fix this? “`1.22.0.f1288Disconnected: Offline/ServerInitializationException: Firebase modules failed to initialize: messaging (missing dependency)Firebase.FirebaseApp.CreateAndTrack (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) (at :0)Firebase.Messaging.FirebaseMessaging+Listener..ctor () (at :0)Firebase.Messaging.FirebaseMessaging+Listener.Create () (at :0)Firebase.Messaging.FirebaseMessaging..cctor () (at :0)CriticalOps.LocalNotifications.LocalNotificationsManager.ManagerInit () (at :0)AppManager.CreateSystem[T] () (at :0)AppManager.CreateInitialManagers () (at :0)AppManager.FinishInitialization () (at :0)CriticalOps.EventManager+EventHandlers`1+Handler[EventType].Invoke (EventType& eventData) (at :0)CriticalOps.EventManager.Send[EventType] (EventType eventData) (at :0)UnityEngine.Events.UnityEvent.Invoke () (at :0)UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at :0)UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at :0)UnityEngine.EventSystems.StandaloneInputModule.Process () (at :0)Rethrow as TypeInitializationException: The type initializer for ‘Firebase.Messaging.FirebaseMessaging’ threw an exception.CriticalOps.LocalNotifications.LocalNotificationsManager.ManagerInit () (at :0)AppManager.CreateSystem[T] () (at :0)AppManager.CreateInitialManagers () (at :0)AppManager.FinishInitialization () (at :0)CriticalOps.EventManager+EventHandlers`1+Handler[EventType].Invoke (EventType& eventData) (at :0)CriticalOps.EventManager.Send[EventType] (EventType eventData) (at :0)UnityEngine.Events.UnityEvent.Invoke () (at :0)UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at :0)UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) (at :0)UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () (at :0)UnityEngine.EventSystems.StandaloneInputModule.Process () (at :0)UnityEngine.EventSystems.StandaloneInputModule:Process()
Lisa- (verified owner) –
Good game
Jonny☺ (verified owner) –
Me teasing my enemy’s after my team wins be like:Me showing off to my partner that I’m the best after winning the game be like:Me after losing the at my enemy area be like:Me after losing at our partner area be like:’WE COULD HAVE DONE BETTER’In all the game is good and these list of things I have commented here at the top⬆⬆⬆ is how I behave for real…✌
libyanmapper (verified owner) –
I was good at the game
killer67 (verified owner) –
This is Very bad!!!! Can someone tell me why this is always happening it was just completely going well until suddenly show up this after i just log in my acc for no reason my device is not full and its on latest pls tell me why this is happening
Тимофій Сероветник (verified owner) –
Вы лохиПрпмпрепрнрнрспррррррого
Van Liam Balagso (verified owner) –
I want to play it but it doesn’t support my device
.NORMAL. (verified owner) –
I want to play it but it doesnt allow me to play it